

Navigate to World of Warcraft\WTF\Account\\SavedVariables.Click on the Record button again, it should no longer be red.When people think of Blood DK, they think of the AoE gods they were in Pandaria onwards, but funnily enough, their forte is absolutely single-target threat. Ctrl-Shift-Left Click on one or more points on the map Blood Death Knight: Blood DKs (and DKs in general) went through a ton of changes in Wrath, with it's final iteration (and the one we're getting) being a very strong tank.With this favourite selected, click on the Record button, it should turn red.Right click in the left column and select Add Favourite, name it wowheadisfun (or any other distinct name).In game, open the favourites window (the torch icon on the Carbonite map).To add these to Carbonite, use the following steps: With this list and TomTom I was able to get around 25 Blood of Heroes every 30 min.(#RESPBREAK#)8#DELIM#Sas148#DELIM# Nobody is stopping you from playing a Frost tank or a Blood DPS, but you most likely will be underpowered compared to alternative choices.Comment by ThreecutsCoordinates for Blood of Heroes in both EPL and WPL:Ĭonfigured to work with TomTom but should work with any addon that takes coordinates after adding decimals and commas. My hypothesis is that Blizzard knew what changes they were going to make to DKs come Cata, so they adjusted the balance of the specs accordingly.
#Blood of heroes wow classic locations Patch
The only problem is that the 3.3.5 balance patch leaves Blood DPS in a questionable state of affairs when sat next to Unholy or Frost, and Unholy and Frost tanking is also not as good as Blood tanking. You will be capable of playing all three specs as either tank or DPS. This is the first time I've ever been quoted from one thread to another thread.īut yes, OP, to explain it more briefly than my original post: While being heavily based on the lore from Warcraft 3 and Vanilla WoW, Mysteries of Azeroth seeks to enhance the game by adding content that matches the already. But you still have tank point in frost and unholy. No, we won't have the variaty of spec tank and dps has it was back then, because the 3.3.5 patch of wotlk is a late patch, where blood is tank and frost and unholy are design to dps. So you are totally able to play as a tank as all three DK specs, but the final balance patch means that you’re gimping yourself by not playing Blood tank. They knew they were going to overhaul Demonology Warlock, so they purposefully made it suck in the final balance patch so “nobody” would play it and be upset when the next expansion came out.

They did the same thing for Warlocks in WoD. In the case of Wrath, they knew that they were going to change the way Death Knights would work in Cata so they buffed the tanking capability of Blood to be vastly superior to the other specs while making those specs much better than Blood for DPS. The reason why so many people are saying that blood is “the tank spec” is because of balancing.īlizzard does this thing where, when they want to overhaul a class or spec in the next expansion, they will make nerf and buff certain aspects of the class in the final patch of the current expansion in certain ways.

This means that each of the 3 death knight Specs is technically capable of doing both tanking and DPS. One of the in-game cutscenes, which the heroes can see, passing through the main plot of. We’re getting the final patch of Wrath as the default balance. Blood elves and Dark Iron dwarves are waiting for new tasks. People are giving you a lot of mixed information that is confusing.
